minor #iPhone bug fix!
04.05.2010 - 2 comments
Ouch, painfull, but a small bug seems to have slipped into the release version! Strangely this wasn’t detected by us or by Apple’s approval team, but trying to turn the music on/off from the menu basically crashes the game: so don’t! The lucky thing is, you have sound anyway, and you can change the setting from the Pause menu
A 2.0.1 fix is uploaded to the AppStore, but with the current Apple-approval speed this might take a week to get activated.
Other users are saying the game has framerate issues on iPhone 3GS, not sure yet how that is possible seeing as the game runs at perfect speed on the older and slower idevices. We will look into it and see if it’s something we can fix!
So, the frame rate issue is just on the 3GS? Strange.
Also, not music is running on my device… never. Just sound effects.
Good luck finding the bug.
Comment by Silent Rocco — May 4, 2010 #
It seems the 3GS has some problems with framerates (old iphone and ipod touch devices have no problems at all)
There are various options mentioned for this on the internet, and we tried to use to most obvious fix in the coming update.. let’s hope that fixes the slowdown issues on 3GS devices.
This game doesn’t contain music (yet) the music in the movie is from previous versions on Java
we are still thinking about adding music or not.. if we do it will be some retro 8-bit style tune :p
Comment by pascal — May 4, 2010 #