GamesOnDeck interviews OrangePixel CEO
22.10.2007 - no comments
“Orange Pixel are a developer and distributor of mobile games that runs a mobile gaming community, Rumble-X, works with small independent developers such as Plastic Cow Games (Arcade Pool) and Smallfry (Brik-Link) and offers its games in ad-supported versions on Gamejump.com. Games On Deck talked to CEO Pascal Bestebroer about the company and these choices.”
Games On Deck: Tell us about Orange Pixel.
Pascal Bestebroer: I founded OrangePixel in 2004, and I have since been trying to keep the focus on original and fun game concepts for every type of player. Be it casual, hardcore, male, female, old, young: games just have to be fun. OrangePixel has been trying to stay away from the Tetris and Space Invaders clones, and we have been releasing a wide variation of games including our various attempts at designing good playable one thumb games. In short, OrangePixel is an indie developer with the balls to be creative and do our own thing.
Read full interview: GamesOnDeck
OrangePixel signs deal with Softgames
22.10.2007 - no comments
OrangePixel and German developer Softgames sign a 10 game deal. OrangePixel will develop ten games with a focus on education. Targetted toward a young audience to be released on Toggo mobile, an operator for kids.
This deal follows closely on another project aimed for a younger audience: Spacemath, developed by OrangePixel for Agitatio AS. SpaceMath requires the player to use their math skills in order to survive the dangers of invading aliens, meteorites, and space debri.
“We enjoy creating these games for kids, as it ties in with our own philosophy of mobile-gaming.” said CEO Pascal Bestebroer. “We are pleased to see that companies like Softgames and Agitatio mobile see our expertise in developing mobile games and creating fun, quality games for all ages”.
Want to know which games we made for Softgames, check our projectwork.