Space Grunts mixes an action game with a turn-based roguelike: Quick instant turns and inventory handling meets screen-shakes, big explosions, and intense action
Space Grunts is designed like an action arcade game, but played as a turn-based rogue-like. It’s a weird mix that came out of a challenge to move away from my comfort zone of arcade action games. I always liked the concepts of turn-based games, I just wish they were a bit more “arcadefied” so this is the Orangepixel twist on the genre.
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