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	<title>TimeChaos</title>
	<link>http://www.orangepixel.net/timechaos</link>
	<description>it even has chip sound!</description>
	<lastBuildDate>Tue, 13 Jul 2010 15:34:17 +0000</lastBuildDate>
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		<title>#iphone gets the third mission</title>
		<description><![CDATA[Apple approved the iPhone update, so all you iPhone gamers can now play the third mission and actually check the highscores  (the bug has left the building)  go and enjoy it!]]></description>
		<link>http://www.orangepixel.net/timechaos/2010/07/iphone-gets-the-third-mission/</link>
			</item>
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		<title>#iPhone version is now live!</title>
		<description><![CDATA[Apple approved the iPhone version in one go, so that means you can now get it on the Appstore (woohoo!)  The iPhone version is only two missions, but now that it&#8217;s made live, we will get the third mission added and it hopefully gets onto the appstore later next week (with any bugfixes we might [...]]]></description>
		<link>http://www.orangepixel.net/timechaos/2010/07/iphone-version-is-now-live/</link>
			</item>
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		<title>updated and still a free game on #Android</title>
		<description><![CDATA[And here it is! the long awaited update for TimeChaos on Android !  What this update brings is a massive amount of goodies and it brings the game from a 48 hour project into a full and complete fun arcade experience. You want the details on the update? Ok, how about this:  the single-screen gameplay [...]]]></description>
		<link>http://www.orangepixel.net/timechaos/2010/06/updated-and-still-a-free-game-on-android/</link>
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		<title>beta testing before release</title>
		<description><![CDATA[The big update for TimeChaos on Android is coming, all that is left is some hardcore game testing and then we are done. So with some luck we can release it either tomorrow or thursday !  The iPhone version is still waiting for Apple&#8217;s approval, but we have good hopes that it get&#8217;s the green [...]]]></description>
		<link>http://www.orangepixel.net/timechaos/2010/06/beta-testing-before-release/</link>
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		<title>Flashing our style</title>
		<description><![CDATA[Remember what I said about this being a 48 hour project thing? Well after the iPhone version, I wanted to try some Flash development, and what better game to use as my first Flash game (EVER) !?  So now we have TimeChaos as Flash game available to be played online in your browser At this [...]]]></description>
		<link>http://www.orangepixel.net/timechaos/2010/06/flashing-our-style/</link>
			</item>
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		<title>more 8 bit gameboy fun!</title>
		<description><![CDATA[So originally this game was just a little 48 hour fun thing I made for Android.. but then last week I ported the game to iPhone (coming soon) and also started to think about the various stuff that can be done to the game. The first thing that I wanted to do was add more [...]]]></description>
		<link>http://www.orangepixel.net/timechaos/2010/06/more-8-bit-gameboy-fun/</link>
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		<title>#iPhone version is ready!</title>
		<description><![CDATA[Our little retro GameBoy style game is now coming to iPhone!  It contains everything from the latest Android version, and the gameplay is just as frantic and brilliant as the original. If all goes right, Apple should be approving the app within this week, so  stay tuned!]]></description>
		<link>http://www.orangepixel.net/timechaos/2010/06/iphone-version-is-ready/</link>
			</item>
	<item>
		<title>online rankings added</title>
		<description><![CDATA[A little update for TimeChaos just got pushed out, I replaced the Twitter score bragging function with our normal RumbleX highscore support. Most people didn&#8217;t really seem to use the twitter option, so that experiment is now completed. We also redid the menu screen, making room for the new button, and we added another BIG [...]]]></description>
		<link>http://www.orangepixel.net/timechaos/2010/06/online-rankings-added/</link>
			</item>
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		<title>Call for feedback #TimeChaos</title>
		<description><![CDATA[TimeChaos is basically a little &#8220;experiment&#8221; game  created in only 48 hours (less because I actually sleep in weekends). We use this game to try out new things and idea&#8217;s like adding simple twitter-uploading of scores, and with this last update we added a little &#8220;more games&#8221; button to see if that would actually help [...]]]></description>
		<link>http://www.orangepixel.net/timechaos/2010/05/call-for-feedback-timechaos/</link>
			</item>
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		<title>Small improvements #android</title>
		<description><![CDATA[There is a small new update that replaces the greystripe ads with ads from another provider, this is mostly an experiment to see how the advertising providers match up.  BUT! That&#8217;s not all in this small update, the Pause screen is now improved (it shows PAUSE! for those that didn&#8217;t understand it) and there is [...]]]></description>
		<link>http://www.orangepixel.net/timechaos/2010/05/small-improvements-android/</link>
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