Let’s open that spaceship!
August 3, 2020
New life forms added, a cool way to crashland on a planet like a pro, and a long list of fixes and improvements in this weeks update! READ MORE
Kickstarter AND new planet graphics
July 27, 2020
Residual now has a demo and is on Kickstarter! It also comes with a completely new planet added to the procedural rotation this week. READ MORE
Adding sandworms, and adding Depth to Mining!
July 20, 2020
A standard Orangepixel Games creature gets it’s first appearance in Residual, and the whole mining code and usability get’s a front-row seat as part of gameplay. READ MORE
Improving the interface and adding Teleportation!
July 13, 2020
Let’s add some teleportation to the game, and improve the whole gameplay flow for players who have no clue what they are getting themselves into! – aka : tutorial stuff. READ MORE
Space Grunts 2 update v1.23.0: Portrait mode!
June 16, 2020
Finally added Portrait mode support to the game on mobile devices.. it’s been a big undertaking to get all the interface screens correct, but it’s here! READ MORE
Space Grunts 2 update v1.22.0: Electricity surges!
May 15, 2020
A small update this week, as I try to keep the game stable for a “full release” leaving Early Access on Steam soon! READ MORE
Snake Core Update 1.6.0: Fixing some bad Math
May 6, 2020
A funny and harmless math-bug showed up for the “completed objectives” percentage. And while fixing that, I dove into more areas of the code and fixed a bunch of little bugs all over! READ MORE
Space Grunts 2 update v1.21.0: Maintenance update SQUASH BUGS!
No new things in this update, but a solid amount of fixes and problem removal. Which is best done without adding new stuff to the mix.. so make sure to update to this build ! READ MORE