Meganoid v1.2

version 1.2

fixes
fix: owning 4 hack keys caused issues in hack-station
fix: dark-levels (in biodome) now have a glow (make it less dark)
fix: made sure to save the perma-unlock items
fix: more tweaking on the portable-elevator/wall-crush bug
fix: make pause-screen background darker (behind options)
fix: long-press inventory button to reset inventory to empty
fix: Respawn in water level now uses current spot
fix: Options+quit to close to start touch area in menu on some devices
fix: critters got broken when using EMP
fix: when using EMP, it leaves your hands (so you don’t accidentally use multiple emp’s at once)
fix: made sure to save the perma-unlock items
fix: dark-levels (in biodome) now have a glow (make it less dark)

changes
change: perma-unlocked items are now selectable (including none+random)

balance
balance: alien-artifact now more likely to show up in world 1.3  (portal only in world 3)
balance: more random chance of darkness in world 2
balance: techwaste tube now limited to world 2

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