Blog

Character select and managing the project

October 16, 2020

A sweet character select screen is introduced, alongside a whole new interface setup for the printer device in your crashed ship. To top it all off, a bunch of fixes and tweaks and a slight bump in resolution – don’t worry, it’s still pixelart ! READ MORE

Adding more life to the galaxy

October 9, 2020

Improvements to the life-forms in the game, and a whole new selectable character is brought to life for some nice player variation. On top of that a bunch of tiny fixes, and improvements, as with every weekly update! READ MORE

The start of procedural creatures

October 3, 2020

The start of a new system for the game: procedurally generated life-forms / creatures.. it’s an interesting first attempt, let’s see what this will grow into in the coming weeks! READ MORE

The big boost of content

September 2, 2020

A new and improved visor is added, more creatures to fill up the planet, and let’s talk about that Kickstarter campaign! READ MORE

Let’s open that spaceship!

August 3, 2020

New life forms added, a cool way to crashland on a planet like a pro, and a long list of fixes and improvements in this weeks update! READ MORE

Space Grunts Update v1.7.0 : Tornado season

January 31, 2020

Captain, we are encountering what looks like a tornado season on the planet’s surface. This might fling you around a bit, and shake up your deck of cards.. but don’t worry.. it’s not all bad! READ MORE

Fifteen years in the making

November 3, 2019

Fifteen years of being an independent game developer has been a wild ride. Never expected this to last that long, but so far it has.. let’s see if we can add another couple of years to it! READ MORE

Space Grunts 2 DEVLOG #4 – Interface and mouse controls

July 25, 2019

The major focus this week was on some reprogramming of the monster AI, by adding signal-maps to the game, allowing fun toys like signal-bombs to distract or lure aliens. I’ve also plugged in some funky A*-pathfinding mouse-controls and made sure that bomb-explosions now also cause walls to be destroyed.

All in all, a week with small but important changes to Space Grunts 2. Check out the video, and read the tech-blog by clicking! READ MORE

v2.0.0 – INC: Remastered 2018

July 1, 2018

Another fully remastered game brought back to life from the games-graveyard! INC now comes with full gamepad support and runs on the latest hardware + OS versions, including a PC release! READ MORE

Appstore “Game of the Day”

Ashworld is featured as today’s “Game of the day” on the Apple App-store. Get your iPad or iPhone ready and dive into the apocalyptic wasteland to survive the Rager attacks, and night-skellies, while saving humanity! READ MORE

Ashworld released!

December 11, 2017

Ashworld, the big open world survival game, is now available on Steam and iOS. Can you survive? READ MORE

Discord chat

February 2, 2017

We’ve opened up a chat channel on Discord! Come chat, read more for the link READ MORE