Terra towers, missing dogs, and unchangeable gamepad settings! A list of tiny, but important, fixes and changes.
Ashworld finally lands on Android. Grab it for your phone, tablet or AndroidTV devices straight from Google Play.
The year is almost over, so this is most certainly the final update for Ashworld in 2017. Next week I'll be doing final testing for the Android version, and then release it!
Ashworld v1.5.0 brings a bigger backpack, two new skills and a bunch of balancing changes
A small list of important, and rare, crash-fixes. As I'm fully focused on getting the mobile release ready for on-the-go survival.
Version 0.7.0 marks the official Steam release version, with some new lighting effects, a "nemesis-lite" system for enemies and a couple of fixes.
One of the largest bug-fix patches in history of Ashworld.. which is a short history, but still a history!
Moving towards a first release version, the game will be out of early access in September. So a lot of changes, tweaks, fixes, and improvements in the v0.5.0 update
New "mysterious" technology is now placed into the world, along with a host of new story missions, some sub-missions and fixes!
Sandworm-fishing, fixed fuel-tank mission, playstation controller buttons, and a bunch of other improvements are now available!
The Tinkerer is now capable of creating some interesting gadgets.. at a cost! A bunch of gamepad fixes, and smaller changes all over the place. Go check it out!
Some critical fixes having to do with the main story missions arch, improvements on car handling, and less frustrating-encounters with ragers.
First update, fixing some interface navigation issues, some balancing and tweaks. Read more for full list of changes.
Scavenge, fight, attack, defend, and survive in the Ashworld. Post apocalyptic open-world survival.