Blog

Space Grunts 2 DEVLOG #4 – Interface and mouse controls

July 25, 2019

The major focus this week was on some reprogramming of the monster AI, by adding signal-maps to the game, allowing fun toys like signal-bombs to distract or lure aliens. I’ve also plugged in some funky A*-pathfinding mouse-controls and made sure that bomb-explosions now also cause walls to be destroyed.

All in all, a week with small but important changes to Space Grunts 2. Check out the video, and read the tech-blog by clicking! READ MORE

v0.0.3 – jump man!

August 4, 2018

Wall climbing, ventilation shafts, head-jumping and crate pushing.. they are now all contributing to a more entertaining core gameplay experience. READ MORE

v2.0.0 – INC: Remastered 2018

July 1, 2018

Another fully remastered game brought back to life from the games-graveyard! INC now comes with full gamepad support and runs on the latest hardware + OS versions, including a PC release! READ MORE

Appstore “Game of the Day”

Ashworld is featured as today’s “Game of the day” on the Apple App-store. Get your iPad or iPhone ready and dive into the apocalyptic wasteland to survive the Rager attacks, and night-skellies, while saving humanity! READ MORE

Ashworld v0.2.1

July 20, 2017

The Tinkerer is now capable of creating some interesting gadgets.. at a cost! A bunch of gamepad fixes, and smaller changes all over the place. Go check it out! READ MORE

Ashworld v0.2.0

July 18, 2017

Some critical fixes having to do with the main story missions arch, improvements on car handling, and less frustrating-encounters with ragers. READ MORE

Meganoid v1.2

March 28, 2017

The last update before we push the release build. A few minor balancing issues, but mostly a bunch of fixes. READ MORE

Meganoid returns

January 24, 2017

One of my favorite games returns in a new form, shape, and as a rebooted series. The game development is already in progress so let’s talk about the plans! READ MORE