Sir Questionnaire Monsters: Earth region

 

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Earth region

A lot of sand, earth, and dust. It’s not a very dangerous area, but does contain a few big creatures. You can enter the area as part of the skeleton-gate’s natural random cycle, or trigger it by turning the Ancient Wheel to the brown element. The boss here is Muddy.

 

Vine

A minor obstruction.

His pointy edges can sometimes sting.
Easy to get rid of with some hits.
A good fire can dissolve the vine quickly

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Base HP:2
Base Strength:1
Floor range (most likely):1 – 3

Chances
Attack:60%
Flee:5%

 
 

Sand worm

A nasty sand creature.

Spits slimey goo which hurts.
Best to hit it hard.
Scared of light.

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Base HP:4
Base Strength:2
Floor range (most likely):3 – 5

Chances
Attack:40%
Flee:80%
Horde:4%

 
 

Cyclops

Stupid, but brutal.

Watch out for his bat!
A good slingshot aim does wonders
Bright lights blind him.

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Is attracted by scent.
Base HP:30
Base Strength:2
Floor range (most likely):4 – 80

Chances
Attack:80%
Flee:100%

Avoiding
Magic:20%

 
 

Muddy

A big, mud made, golem.

A good cleaning can tame the beast.

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Is attracted by scent.
Base HP:32
Base Strength:2
Floor range (most likely):4 – 80

Chances
Attack:80%
Flee:100%

Avoiding
Magic:20%
Projectiles:100%

 
 

Tiny Muddy

A small, mud made, baby golem.

Needs a good cleaning.

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Is attracted by scent.
Base HP:2
Base Strength:1
Floor range (most likely):2 – 8

Chances
Attack:80%
Flee:60%
Horde:10%

Avoiding
Hit Weapons:5%
Projectiles:70%

 
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