Sir Questionnaire Monsters: Fire region

 

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Fire region

This area is a hot mess of creatures. Most of them fire-based and hot-headed/aggressive. You can enter the area as part of the skeleton-gate’s natural random cycle, or trigger it by turning the Ancient Wheel to the red element. The boss here is King Fire.

 

Imp

A little hot headed creature.

Spits multiple fireballs.
Requires a bit of a beating.

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Is attracted by scent.
Base HP:6
Base Strength:2
Floor range (most likely):3+

Chances
Attack:90%
Flee:90%
Horde:5%

Avoiding
Hit Weapons:10%
Projectiles:5%

 
 

Tiny flame

A magical flame.

His fire is very damaging.
Best to use some magic on it.

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Is attracted by scent.
Base HP:10
Base Strength:1
Floor range (most likely):4 – 64

Chances
Attack:95%
Flee:90%
Horde:15%

Avoiding
Hit Weapons:70%
Projectiles:100%

 
 

King fire

Flaming hothead.

Throws a mean curveball of fire.
Use magic to battle his flames.
Water seems to scare him.

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Is attracted by scent.
Base HP:40
Base Strength:2
Floor range (most likely):8 – 80

Chances
Attack:100%
Flee:100%

Avoiding
Magic:20%
Projectiles:100%

 
 

Fire dragon

A bobble hot dragon.

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Is attracted by scent.
Base HP:20
Base Strength:6
Floor range (most likely):7 – 90

Chances
Attack:90%
Flee:90%
Horde:5%

Avoiding
Hit Weapons:10%
Projectiles:5%

 
 

Moltbat

A bat made out of flames.

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Is attracted by scent.
Base HP:8
Base Strength:3
Floor range (most likely):3 – 12

Chances
Attack:70%
Flee:40%
Horde:3%

Avoiding
Hit Weapons:60%
Magic:5%

 
 

Imp Skeleton

A hot headed bony fellow.

Very flammable, but easy to hit.
Any weapon will do.

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Is attracted by scent.
Base HP:2
Base Strength:1
Floor range (most likely):2 – 8

Chances
Attack:80%
Flee:60%
Horde:10%

Avoiding
Hit Weapons:5%
Projectiles:70%

 
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